自动驾驶Toolbox™提供了一个共同模拟框架,用于建模和可视化simulink中的驾驶算法金宝app®in a rich simulation environment. This simulation environment uses the Unreal Engine by Epic Games.
借助此模拟环境,您可以配置预先建造的场景,将车辆放置在现场,并在车辆上设置并模拟相机,雷达或激光雷达传感器。使用此环境来开发,测试和验证感知,路径计划和控制算法的性能,包括闭环算法。要了解更多,请参阅虚幻引擎Simulation for Automated Driving。
鸟眼镜 | Visualize sensor coverages, detections, and tracks |
虚幻引擎Simulation for Automated Driving
了解如何在Simulink中模拟驾驶算法,并使用Epic Games的虚幻引擎在虚金宝app拟环境中可视化其性能。
虚幻引擎Simulation Environment Requirements and Limitations
在虚幻引擎环境中进行模拟时,请记住这些软件要求,最低硬件要求和限制。
Learn about the co-simulation framework between Simulink and the Unreal Engine and how block execution order affects simulation.
Understand the world and vehicle coordinate systems when simulating in the Unreal Engine environment.
确定使用虚幻引擎在模拟过程中要使用的相机,激光雷达或雷达传感器。
Simulate Simple Driving Scenario and Sensor in Unreal Engine Environment
Learn the basics of configuring and simulating scenes, vehicles, and sensors in a virtual environment rendered using the Unreal Engine from Epic Games.
Depth and Semantic Segmentation Visualization Using Unreal Engine Simulation
Visualize depth and semantic segmentation data captured from a camera sensor in the Unreal Engine simulation environment.
可视化从虚幻发动机仿真环境中从高保真雷达和激光雷达传感器获得的传感器覆盖区域和检测。
自定义虚幻引擎场景用于自动驾驶应用程序。
Apply Labels to Unreal Scene Elements for Semantic Segmentation and Object Detection
Apply labels to scene objects to obtain semantic segmentation data from camera sensors or detect custom objects from probabilistic sensors.
创建使用Epic Games的虚幻引擎开发的3D场景的2D,自上而下的地图。使用这些地图探索您的场景并指定轨迹航路点。
Place Cameras on Actors in the Unreal Editor
Place the仿真3D相机获取模拟3D摄像头静态演员和自定义演员的街区。
创建自定义车辆网格Simulation 3D Vehicleand仿真3D车辆与地面关注blocks.