Cuboid To 3D Simulation
Convert actor from cuboid coordinates to 3D simulation coordinates
- Library:
Automated Driving Toolbox / Driving Scenario and Sensor Modeling
描述
TheCuboid To 3D Simulation块在世界坐标中转换一个立方演员的姿势X,Y, 和Yaw坐标Simulation 3D Vehicle with Ground Following堵塞。使用转换的值在3D模拟环境中设置车辆位置,用于使用该参与者创建的参与者驾驶场景设计师应用程序。场景的地形决定了卷(x-axis rotation), pitch (y-axis rotation), and elevation (z-axis position) of the vehicle.
您可以指定包含单个演员姿势或多个演员姿势的总线。默认情况下,块将在公共汽车中转换第一名演员的姿势。要指定您要转换姿势的演员,请指定ActorID
of that actor.
In cuboid and 3D simulation driving scenarios, the coordinate systems are the same, but the origins of vehicles differ. In cuboid driving scenarios, the vehicle origin is on the ground, under the center of the rear axle. The block transforms this origin to the origin used in the 3D simulation environment, which is under the geometric center of the vehicle. The table shows the origin difference between the two environments.
Cuboid Vehicle Origin | 3D Simulation Vehicle Origin |
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