classdefnoisifyOriginal < audioPlugin属性DropoutLeft = false;DropoutRight = false;NoiseLeftGain = 0;NoiseRightGain = 0;DropoutRate = 0.1;结束属性(恒)PluginInterface = audioPluginInterface (…audioPluginParameter (“DropoutLeft”),…audioPluginParameter (“DropoutRight”),…audioPluginParameter (“NoiseLeftGain”),…audioPluginParameter (“NoiseRightGain”),…audioPluginParameter (“DropoutRate”))结束方法函数=(插件,在过程)r =大小(,1);如果插件。DropoutLeft idx = randperm (r,圆(r * plugin.DropoutRate));(idx 1) = 0;结束如果插件。DropoutRight idx = randperm (r,圆(r * plugin.DropoutRate));(idx 2) = 0;结束(:1)= (:1)+ plugin.NoiseLeftGain * randn (r, 1,“喜欢”,);在(2)= (:,2)+ plugin.NoiseRightGain * randn (r, 1,“喜欢”,);=在;结束结束结束
classdefnoisify < audioPlugin属性DropoutLeft = false;DropoutRight = false;NoiseLeftGain = 0;NoiseRightGain = 0;DropoutRate = 0.1;结束属性(恒)PluginInterface = audioPluginInterface (…audioPluginParameter (“DropoutLeft”,…“布局”(4,1),…“DisplayName的”,“辍学(L)”,…“DisplayNameLocation”,“以上”,…“风格”,“vrocker”),…audioPluginParameter (“DropoutRight”,…“布局”(4,4),…“DisplayName的”,“辍学(R)”,…“DisplayNameLocation”,“以上”,…“风格”,“vrocker”),…audioPluginParameter (“NoiseLeftGain”,…“DisplayName的”,“噪声增益(L)”,…“布局”,2,1;2,2,…“DisplayNameLocation”,“以上”,…“风格”,“rotaryknob”),…audioPluginParameter (“NoiseRightGain”,…“布局”,(2、3、2、4),…“DisplayName的”,“噪声增益(R)”,…“DisplayNameLocation”,“以上”,…“风格”,“rotaryknob”),…audioPluginParameter (“DropoutRate”,…“布局”,(4,2;4、3),…“DisplayName的”,“Droput率”,…“DisplayNameLocation”,“下面”,…“风格”,“vslider”),……audioPluginGridLayout (…“RowHeight”(15150、15150、15),…“ColumnWidth”(100,40100),…“行空间”,30))结束方法函数=(插件,在过程)r =大小(,1);如果插件。DropoutLeft idx = randperm (r,圆(r * plugin.DropoutRate));(idx 1) = 0;结束如果插件。DropoutRight idx = randperm (r,圆(r * plugin.DropoutRate));(idx 2) = 0;结束(:1)= (:1)+ plugin.NoiseLeftGain * randn (r, 1,“喜欢”,);在(2)= (:,2)+ plugin.NoiseRightGain * randn (r, 1,“喜欢”,);=在;结束结束结束